| KIDOU (TENGAI MAKYŌ II: MANJI MARU)鬼道(天外魔境II 卍MARU) |
| NENDŌ念動 |
When used during combat, it obliterates the enemy. When used while moving, it allows for village travel or maze escape. |
| TORIYOSE鳥寄せ |
Summons a bird to attack or serve as a decoy. |
| KINU鬼怒 |
Attack power, defense power, and agility are increased by 1.4 times. |
| YOGEN予言 |
Senses the strength of nearby enemies and predicts the safety of allies. |
| REITAI霊体 |
Can be used on the field to search a certain surrounding area. |
| SETTOKU説得 |
During combat, persuades the enemy to flee. |
| CHIZAKURAちざくら |
Gives all allies 25% of one's own HP and skill values, while the user loses 28%. |
| YŪKI幽鬼 |
Possesses a single enemy, causing them to attack each other. |
| Special Move (FAR EAST OF EDEN: KABUKi KLASH)技(天外魔境 真伝) |
| KUMOGAKURE雲隠れ |
Vanishes on the spot and appears instantly within the enemy's range to attack. |
| SHIRO-OTOSHIシロ落とし |
Shiro's body press. |
| KAMITSUKI噛みつき |
Shiro bites and swings around. |
| YŪKI幽鬼 |
A demon appears with fighting spirit, blowing away nearby enemies. |
| TORIYOSE鳥寄せ |
Summons a bird that attacks the enemy. |
| HAHAWASURE母忘 |
A giant hammer emerges from the scroll to attack the enemy. |
| TSUKIYOMI月寝 |
Light in the form of characters emerges from the scroll to attack the enemy. |
| DOROMUSHI泥虫 |
Mud comes out of the scroll to attack the enemy. |
| SHIKIGAMI式神 |
The thrown Shikigami turns into a hungry ghost to attack the enemy. |
| ROLLING-ATTACKローリングアタック |
Shiro turns into a ghost train and crashes into the enemy. |
| Special Move (TENGAI MAKYŌ: DENNOU KARAKURI KAKUTOUDEN)技(天外魔境 電脳絡繰格闘伝) |
| YAMIGASUMI闇霞 |
Shiro leaps at the opponent. |
| SHŪGA襲牙 |
Shiro bites and swings around.す |
| SHIPPŪ疾風 |
Shiro charges and the opponent is blown away. |
| MŌSHŪ猛襲 |
Shiro leaves an afterimage and attacks the opponent, who is then blown away. |
| TORIYOSE鳥寄せ |
Summons a bird that attacks the enemy. |
| WAKAKUSA若草 |
Absorbs light from the surroundings to heal (healing technique). |
| KOWASURE子忘れ |
A red aura spreads, and the opponent is blown away. |
| KIRAIHŌ鬼雷砲 |
Extends both hands, creates a sphere of light in front of the face, and releases it forward to attack the opponent. |
| MŌSHŪ-KIRAIH猛襲鬼雷砲 |
Shiro overlaps with the released sphere of light and charges at the opponent. |
| HANNYAMEN般若面 |
When the "Junketsu no kusari" is broken, pillars of fire erupt from the body and attack the opponent. |